//
//  OverlayViewController.m
//  VeganIsEasy
//
//  Created by Matthew Feinberg on 6/3/09.
//  Copyright 2009 __MyCompanyName__. All rights reserved.
//

#import "OverlayViewController.h"


@implementation OverlayViewController

- (id)initWithFrame:(CGRect)frame target:(id)newTarget action:(SEL)newAction {
	if ([self initWithNibName:@"Overlay" bundle:nil]) {
		
//		CGFloat width = self.view.frame.size.width;
//		CGFloat height = self.view.frame.size.height;
		
		// Create the frame where the overlay will go
//		CGRect frame = CGRectMake(0, 0, width, height);
		[[self view] setFrame:frame];
		self.view.backgroundColor = [UIColor grayColor];
		self.view.alpha = 0.5;
	}
	
	target = newTarget;
	action = newAction;
	
	return self;
}

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
	[target performSelector:action];
}

/*
// The designated initializer. Override to perform setup that is required before the view is loaded.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
    if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
        // Custom initialization
    }
    return self;
}
*/

/*
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
}
*/

/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
    [super viewDidLoad];
}
*/

/*
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    // Return YES for supported orientations
    return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
*/

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview
    // Release anything that's not essential, such as cached data
}


- (void)dealloc {
    [super dealloc];
}


@end
